Killer Game Programming In Java
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About the Book
Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.
Book Details
ISBN-13: 9788173669729
Publisher: Shroff/o'reilly
Binding: Paperback
Language: English
ISBN-10: 8173669724
Publisher Date: 2005
Edition: 1
No of Pages: 986
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