Reality is Broken
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About the Book
More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. The future will belong to those who can understand, design and play games. World-renowned game designer Jane McGonigal knows that videogames are fulfilling genuine human needs, and in "Reality is Broken" she shows how game designers have hit on core truths about what makes us happy, and utilized these discoveries to astonishing effect in virtual environments. But why, McGonigal asks, should we use the power of games for escapist entertainment alone? In this groundbreaking exploration of the power and future of gaming, she reveals how gamers have become expert problem solvers and collaborators, and shows how we can use the lessons of game design to socially positive ends, be it in our own lives, our communities or our businesses.
Book Details
ISBN-13: 9780099540281
Publisher: Vintage Publishing
Bood Data Readership Text: Tertiary Education (US: College)
Depth: 32
Height: 196 mm
Language: English
Pagination: 416 pages, Illustrations
Spine Width: 30 mm
Width: 131 mm
ISBN-10: 0099540282
Binding: Paperback
Country Of Origin: United Kingdom
Gardner Classification Code: E04
Illustrations: Illustrations
No of Pages: 416
Returnable: Y
Star Rating: 3
Year Of Publication: 2012