About the Book
What's new in 3ds max 4? Should I upgrade? How can 3ds max make me more productive?Good questions! Now get the answers...,Whether you're a new 3ds max 4 user or an old pro looking for increased productivity, you'll benefit from the explanations and exercises through this books:a) Go beyond the documentation,b) Uncover hidden tools,c) Unleash your artistic self,d) Find a way to go home before midnight,e) Go beyond mindless button pushing to understanding the process,f) Discover new features that make 3ds max 4 even more powerful and easier to use,Learn from tutorials created by master teacher Ted Broadman,a) Navigate the commands and menus to become more efficient and use the various coordinate system in 3ds max 4.b) Make use of the often overlooked and powerful 2d creation and editing capabilities that can be used to generate 3d mesh objects that are both efficient and easy to edit.c) Utilize the modifier stack and power it offers in production.d) Create and apply materials that are efficient and convincing to the viewer.e) Light your projects using such techniques as attenuation and shadows.f) Gain control of the velocity of objects to make your animations more inspiring.
Table of Contents: Part – I 3D Graphics Concepts Graphics Concepts: Learning from the Masters 3ds max 4 Concepts :The fundamentals
Part – 2 3ds max 4 Basics Workflow.GUI :A Road Map o max 4 2D Modeling :Create Your Workd 3D Fundamental:Creating the Workd Around Us Materials :Applying Surface Colors and Patterns Lighting :Get a Grip on max 4 lights Animation:A Moving Experience Rendering : Displaying Your Work
Part – 3 New and Updated max 4 features Modeling :Enhancing Productivity Animation: Constraints and IK Rendering: Interactivity and Layering Glossary Appendix A : What’s on the CD –ROM
Index