Clue Code-Breaking Puzzles
32%
OFF
Available
 
About the Book
For more than 50 years, CLUE, Hasbro's popular board game, has kept everyone guessing with irresistibly clever whodunits. Now the fun continues with these 60 mini-mysteries, all related to the characters, weapons, or rooms made famous in the original. "Why did the telephone suddenly go dead while Mr. Boddy was talking to Mr. Green? Where did the blood on Mrs. White's apron came from?" As they try to solve these conundrums, young sleuths will test their ability to decipher clues, break codes, and become word detectives. What's happening in the ballroom when Mrs. Peacock sees a strange man with his arms around Miss Scarlet? Replace each symbol with its corresponding letter to find out. Colonel Mustard receives a note about a lost item; to read what it says, change each letter to the one that comes just BEFORE it in the alphabet. Of course, answers are provided for those who need a peek
Book Details
ISBN-13: 9781402753602
EAN: 9781402753602
Publisher Date: 01 Dec 2008
Age-Min: 08
Dewey: 741.595
Grade-Min: 3rd Grade
Illustration: Y
MediaMail: Y
PrintOnDemand: N
Spine Width: 10 mm
ISBN-10: 1402753608
Publisher: Sterling
Age-Max: 10
Binding: Paperback
Grade-Max: 5th Grade
Height: 200 mm
Language: English
No of Pages: 95
Series Title: English
Width: 132.5 mm