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uRead Recommends
The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer
(Paperback)
By:
Jim Thompson
(Author)
,
Barnaby Berbank-Green
(Author)
,
Jared Taylor
(Author)
,
Andy Segal
(Author)
,
Jim Thompson
(Author)
| Publisher:
Thames & Hudson Ltd
| Released: 01 Jan 2008
R
1,387
R
1,096
21%
OFF
Available
Google Preview
About the Book
Presents an introduction to the exhilarating world of game design. This book includes step-by-step tutorials that offer various aspects of designing and developing dynamic computer games.
Book Details
ISBN-13:
9780500286586
EAN:
9780500286586
Publisher Date:
01 Jan 2008
Bood Data Readership Text:
Professional & Vocational
Depth:
24
Gardner Classification Code:
U10
Illustrations:
over 400 colour illustrations
Language:
English
No of Pages:
192
PrintOnDemand:
N
Spine Width:
22 mm
Type:
Professional & Vocational
Width:
202 mm
ISBN-10:
0500286582
Publisher:
Thames & Hudson Ltd
Binding:
Paperback
Country Of Origin:
United Kingdom
Dewey:
794.81
Height:
221 mm
Is LeadingArticle:
Y
MediaMail:
Y
Pagination:
192 pages, over 400 colour illustrations
Returnable:
N
Title Prefix:
The
UK Availability:
TOS
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>
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