About the Book
Over 1,400 pages of information and solutions, this book is the most comprehensive guide to Web publishing on the market. Expert authors provide thorough coverage of advanced Web publishing technologies, including HTML, Java, CGI, VBScript, and JavaScript. This book is loaded with information on the following topics: Hypertext Markup Language Web Page Design Style Sheets Dynamic HTML HTML Forms Advanced Layout with Tables and Frames Client Side Scripting (JavaScript, VBScript, Image maps, etc) Java 1.1 ActiveX CGI Server Side Scripting Push Technologies (Castanet, CDF, and Netcaster) Includes all the information readers need to publish on the World Wide Web. Provides in-depth coverage of HTML 4, Java, ActiveX, JavaScript, VBScript, CGI, Dynamic HTML. Explains how to integrate technologies such as Cascading Style Sheets into Web publications.
Table of Contents: Introduction
1. A Melding of Technologies
2. Setting Up an Extensible Web Publishing Framework
3. The Function of HTML in Contemporary Web Publishing
4. Basic Structural Elements and Their Usage
5. Traditional Text and Formatting
6. Style Sheets: Formatting for the Future
7. Using Tables for Organization and Layout
8. Advanced Layout and Positioning with Style Sheets
9. Creating Forms with HTML
10. Frames and Framesets
11. Using Images with HTML
12. Merging Multimedia, Controls, and Plug-Ins with HTML
13. Scripting Basics
14. Client-Side Image Maps: A Quick Demonstration of Client-Side Scripting
15. Introducing JavaScript
16. Creating Simple JavaScript
17. Using JavaScript for Forms
18. Using JavaScript with Style Sheets
19. Why Java?
20. The Java Language: A Crash Course
21. Introduction to Applet Programming
22. JavaBeans, JARs, and Safe Computing
23. Integrating Java and JavaScript
24. Putting Your Server to Work
25. Traditional CGI Programming
26. The Anatomy of a CGI Application
27. Server-Specific Technologies: Netscape ONE Versus Microsoft Windows DNA
28. Serious Applications for Serious Web Publishing
29. Server-Independent Technologies - The Java Servlet API
30. Using the HTML Object Model and Creating Dynamic HTML Pages
31. Manipulating Objects and Responding to User Interaction
32. Saving User Preferences: Cookies and OPS
33. ActiveX Controls for the World Wide Web
34. XML A HTML 4.0 Reference B CSS
Reference
Index