About the Book
If you already know the basics of 3ds Max, now you can elevate your skills with the advanced coverage in this authoritative reference and tutorial. From modeling, texturing, animation and visual effects to high-level techniques for film, television, games and architectural visualization, this book provides professional-level instruction on 3ds Max 2013. This Autodesk Official Training Guide is also recommended as a Certification Preparation resource for the Autodesk 3ds Max Professional exams.
About the Author
Jeff Harper has used 3ds Max to create architectural and civil engineering visualizations as well as models, stills and animations used in commercial film and video projects as well as for Computer Based Training Programs.
Table of Contents: Introduction
Chapter 1: Getting to Know Autodesk 3ds Max 2013
Chapter 2: Introducing Objects
Chapter 3: Creating Shapes with Splines
Chapter 4: Editing Meshes and Creating Complex Objects
Chapter 5: Working with External Design Data
Chapter 6: Organizing and Editing Objects
Chapter 7: Light and Shadow
Chapter 8: Enhancing Models with Materials
Chapter 9: Using the Camera
Chapter 10: Organizing Objects and Scene Management
Chapter 11: Understanding Animation
Chapter 12: Creating Animations, Particles, and Dynamics
Chapter 13: Rigging for Animation
Chapter 14: Advanced Rendering Using mental ray
Chapter 15: Finishing It Off: Atmosphere, Effects, and Compositing
Appendix A: The Bottom Line
Appendix B: Autodesk 3ds Max Certification
Index