OpenGL Programming Guide
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About the Book
"OpenGL(R) Programming Guide, Sixth Edition"

OpenGL is a powerful software interface used to produce high-quality, computergenerated images and interactive applications using 2D and 3D objects, bitmaps, and color images.

"The OpenGL(R) Programming Guide, Sixth Edition," provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.0. This sixth edition of the best-selling "red book" describes the latest features of OpenGL Version 2.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques.

This sixth edition has been updated to include the newest features of OpenGL Version 2.1, including: Using server-side pixel buffer objects for fast pixel rectangle download and retrievalDiscussion of the sRGB texture formatExpanded discussion of the OpenGL Shading Language

This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL.

The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gaina practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the OpenGL Architecture Review Board (ARB) Steering Group (now part of the Khronos Group), an industry consortium responsible for guiding the evolution of OpenGL and related technologies

Book Details
ISBN-13: 9780321481009
EAN:
Publisher Date: 27 Jul 2007
Binding: PAPERBACK
Continuations: English
Edition: 6
Language: English
No of Pages: 862
Width: 175 mm
ISBN-10: 0321481003
Publisher: Prentice Hall
Acedemic Level: English
Book Type: English
Depth: 44
Height: 225 mm
LCCN: 2007023543
Sub Title: The Official Guide to Learning OpenGL, Version 2.1