About the Book
Flash guru Sham Bhangal offers the third edition of everybody's favorite beginner level Flash scripting book. With the release of Flash MX 2004, scripting in Flash has moved from being a desirable asset to an essential skill in the world of Web design and development. The book includes fully worked examples throughout, and a case study that will leave readers with a cutting-edge Flash site by the end of the book.
Flash guru Sham Bhangal brings us the third edition of everybodys favorite beginner level Flash scripting book: Foundation ActionScript. With the release of Flash MX 2004, scripting in Flash has moved from being a desirable asset to an essential skill in the world of web design and development. ActionScript is, quite simply, the key to real power in Flash. Flash is now both a design tool and a development tool, and ActionScript can easily scare designers. This book is for anyone who has ever looked in awe at a cutting-edge Flash site, then taken a look at some code, and run in the other direction. Learning ActionScript with friends of ED will not turn you into a boring programmer, it will turn you into someone who finally has the power to achieve what they want with their web design, and can liberate their creative urges. This book will take you from knowing nothing about ActionScript to a firm knowledge that will allow you to exercise a previously unimaginable amount of power over your Flash movies. It does this with fully worked examples throughout, and a case study that will leave you with a cutting-edge Flash site by the end of the book. The book is practically orientated, and assumes no previous knowledge of coding, making sure that the you can actually use ActionScript to build a working website via real and detailed examples and case studies. Summary of Contents: Chapter 01: Interactive Flash Chapter 02: Making plans Chapter 03: Movies that remember Chapter 04: Movies that decide for themselves Chapter 05: More power, less script Chapter 06: Movies that remember how to do things Chapter 07: Objects and classes Chapter 08: Objects on the stage Chapter 09: Modular ActionScript Chapter 10: Sprites Chapter 11: Drawing API Chapter 12: Sound Chapter 13: Advanced ActionScript